The Scorch Trials (2015)
PG-13
2 Stars out of 5
Director Wes
BallWriter T.S. Nowlin (screenplay); James Dashner (novel)
Dylan O’Brien Thomas
Kaya Scodelario Teresa
Thomas Brodie-Sangster Newt
Jacob Lofland Aris
Patrica Clarkson Dr. Ava Paige
Aiden Gillen Janson
Giancarlo Esposito Jorge
Rosa Salazar Brenda
“The Scorch Trials” is the second cinematic version of the
three part book series “Maze Runner” by James Dashner. In part 1, we met Thomas
(Dylan O’Brien) a young man apparently suffering from some serious memory
issues. The opening of “Maze Runner” (2014) is visually clever. Thomas is shown
rising in some sort of freight elevator. He is confused and disoriented. When
he reaches the upper floor of the elevator’s run, he finds he is in the middle
of a large expanse of grass. Unfortunately once at the surface the cleverness
stops. Thomas meets a group of young males living their version of “The Lord of
Flies”. They are led by Newt in an area they refer to as the Glade. This is a
“safe” area within a valley that is surrounded by high rock walls. The walls
are un-climbable, but there is a way out. Thomas is shown this way and is warned
he cannot risk it as he is too new to the Glade and too inexperienced to life
in this strange world. Thomas ignores the prohibition (are you surprised?) and goes
through the passage-way in the rock walls, he finds a maze; a maze filled with
lethal dangers. Thomas will eventually lead a team of fellow courageous teens
(now including one young woman, Teresa played by Kaya Scodelario, who seems to
share some history with Thomas) out of the Glade via the maze into a new world.
The other world exists behind the walls of the maze and appears to be a manufacturing
space with no clear purpose. In this manufacturing realm, they meet via a video
connection, the Maze’s maker, the evil corporation WCKD, led by the very wicked
Dr. Ava Paige (Patricia Clarkson). She thinks she has the boys cornered and
about to be captured, but no!! They escape. Thus ends part 1.
Where they escape to is part 2 of this poorly told,
extremely derivative tale: ”The Scorch Trials”. In part 2, returning director
Wes Ball will with writer T.S. Nowlin take our intrepid heroes from one “maze”
equivalent to another. Little ground and even less in terms of theme or thought
was covered in Part 1. In Part 2, Ball and Nowlin will make up for that
deficiency in terms of geography, if not in theme. First up is a frantic helicopter
flight from the manufacturing grounds last seen in part 1 to a refuge of sorts.
Why the flight was so frantic and who the pilots fear as they ferry the gang is
far from clear. In any event, the gang of former Gladers runs into a building
housing a large group of similarly aged teens – all apparently fellow escapees
from other mazes. Oddly, this refuge is managed by the creepy character Petyr from
Game of Thrones (Aiden Gillen). In this movie he is known as Janssen, but it
seems to be pretty much the same underhanded character that Gillen plays so
well in GoT. Thomas smells a rat despite all of his comrades telling him to
chill out and enjoy the hot showers and food they now get each day. Thomas’
fears are heightened through his interaction with one of the boys he meets at
Janssen’s refuge, Aris (Jacob Lofland). Aris really seems to have issues;
nevertheless, Thomas follows him into (where else) the a/c ducts. This allows
them to leave their locked dorm room at night while the rest of the Gladers
sleep peacefully away. From the ductwork, Aris and Thomas are able to find a
room where other escapees are in a trance-like state and are hooked up to
various evil-looking tubes. It turns out the Gladers and all the other
maze-escapees are immune to the Flare, the disease that has ravaged the Earth.
And the evil WCKD Corporation is bleeding the escapees in the room Thomas has
found in order to create a serum for those with the disease. Problem is for the
escapees, life in a trance hooked up to tubes draining your blood is kind of a
bummer.
Now Thomas has had his fears realized. He leads the gang in
a new escape; they are on the run, again. This is a pattern repeated several
times in “Scorch Trials”: reach a new safe haven; find out it isn’t safe,
escape, run to a new “safe” haven, repeat. This time the boys (and Teresa) run
through the desert to an abandoned mall. They meet some zombies (called Cranks
in this story), actually advanced state victims of the Flare. The Gladers run
away from the Cranks only to be captured by a bunch of tough guys. The tough
guys hang the Gladers upside down over a pit for no obvious reason that I could
discern. The tough guys are led by Jorge (Giancarlo Esposito) and his young
ward, Brenda (Rosa Salazar). Kudos are due to the writing team for creating the
laconic Jorge and to Esposito for playing him as a weirdly subdued, wild card
character. This character is not beholden to WCKD, the zombies, or the official
resistance team (the Right Arm) that Thomas is now searching for. Sadly for
Jorge, Rosa and the Gladers, (wait for it), the really bad guys, WCKD shows up
and the Gladers have to escape again – joining forces with the now contrite
Jorge and Rosa. Hmmm… what could happen next? They run away, find The Right
Arm, feel safe, and you will never guess it; they have to run away again when
WCKD shows up again. Thus ends Part 2.
The endless running and escaping are pointless enough, but
they really never seem to get anywhere. Is this some kind of philosophical
point or merely bad writing designed to get us solely to Part 3? Perhaps there
is deep down a point worth considering in Part 2: there is the implied warning
created by the Flare virus; we don’t know where or why the disease came into
being, but it safe to assume it is a Frankenstein metaphor to society not to
mess with things they really don’t understand. And perhaps there is another
theme within the concept of using the young people, the escapees immune to the
disease being harvested as if they were cows producing milk for a dairy farmer.
There is a kind of warning there to society to take better care of our animals
and to certainly not treat other humans as poorly treated livestock. But I fear
I may be reading far too much in this simple, poorly written film; maybe the
books better illustrate ideas more complicated that running and escaping as the
true themes in the Maze stories.
The chief problem with “Scorch Trials” is that it is so
derivative of much better Young Adult post-apocalyptic worlds: chief among them
parts 1 and 2 of The Hunger Games. There is little reason to watch Scorch
Trials other than maybe, just maybe you really like the books and would like to
see them illustrated via a film. I fear that even for such fans, they will be
disappointed.